Maya Render Farm Software

The industry-leading Rebus Farminizer Plugin self-installs into your Autodesk Maya software. The very intuitive and easy-to-use plugin embeds in Maya as a shelf and in the menu. The Farminizer checks all render settings and uploads the render job to the Maya Render Farm to render it with our extremely fast CPU or GPU machines. With your registration, you will get a $ 29.38 free trial to test the service. If you have further questions, our support team is 24/7 available for you.

Render farm for Maya © Guave Motion
© Guave Motion

Supported Releases of Maya

  • 2014
  • 2015
  • 2016
  • 2017
  • 2018
  • 2019
  • 2020
  • 2022
  • 2023
  • 2024
  • 2025

Supported Render Engines

  • Arnold
  • Maxwell 3.2.1.0, 3.2.1.5, 4.1.1.1, 4.2.0.3
  • Mental Ray
  • Octane
  • Redshift 2.0, 2.5, 2.6, 3.0, 3.5, 3.6, 2025
  • V-Ray 5
  • V-Ray Advanced 3.x
  • V-Ray Next 4.x
  • V-Ray 5.x
  • V-Ray 6.x

Supported Plugins

  • Fume FX
  • Golaem
  • Mgear
  • Ornatrix
  • PhoenixFD
  • Vray Pattern for Maya
  • Vray Scatter for Maya

If you have questions about our software or versions, just write an e-mail to This email address is being protected from spambots. You need JavaScript enabled to view it.. Our support team is always happy to help you!

Specific features of the Rebus Render Farm for Maya

  • Maya versions 2014-2020 Maya versions 2014-2025
  • V-Ray Multiversion V-Ray Multiversion
  • Distributed Rendering Distributed Rendering
  • Software directly integrated into Maya for Windows and Mac Software directly integrated into Maya for Windows and Mac
  • Reference scenes supported Reference scenes supported
  • One-click fully automatic asset repath for export One-click fully automatic asset repath for export
  • Redshift Multiversion Redshift Multiversion
  • Octane Render support Octane Render support
  • 3rd party plugins supported 3rd party plugins supported
  • Easy one-click submission Easy one-click submission
  • Full support of your own render settings Full support of your own render settings
  • All image formats supported All image formats supported
  • Render layers supported Render layers supported
  • Automated download into your configured destination folder Automated download into your configured destination folder

Featured projects of RebusFarm with Maya

Animated music video | 'In My Heart' | Pedro Conti

MAYA | V-RAY | 3DS MAX | SUBSTANCE PAINTER | PHOENIX FD | MULTISCATTER

The well-known and passionate CG artist Pedro Conti took advantage of the massive render power of our Maya Render Farm to render his music video 'In My Heart' by musician Ron Artis II. The whole project took them about three and a half months and it went very smooth.

Read more...

Render Farm Video Tutorials for rendering with Maya
Introduction Tutorial

How to use Maya with RebusFarm

How to use Autodesk's software Maya with our render farm? In this video tutorial, you will learn everything you need to know to easily and quickly render your Maya job at RebusFarm. The RebusFarm Software is directly integrated into Maya, which eases the usage. Before you send the job to the farm, our strong recommendation is to use our integrated Render Cost Estimation to calculate your costs based on a few test frames. You should also use our QuickCheck to see if your job can be sent to the online render service without any problems. As soon as the job is uploaded, the render process starts automatically. You are in full control the whole time and have an overview of your Maya render jobs in our ControlCenter. Check our tutorial to see how easy it is to render and download your render jobs at RebusFarm. Register and benefit from our 25 RenderPoints free trial. Happy Rendering!

Advanced Tutorials

Tutorial: Maya & Redshift - Job Submission

This video shows you how simple it is to submit a Redshift with Maya render job to the RebusFarm Render Service.

Tips: Maya & Redshift - Proxies and MASH

This video shows you what to look for when working with Redshift, RS-Proxies, Maya, and MASH while rendering at the RebusFarm Render Service.

Tutorial: Maya & V-Ray - Job Submission

This video shows you how simple it is to submit a V-Ray with Maya render job to the Rebus Render Farm.

Tips: Maya & Octane - Render Layers

In this video tutorial, we show you what you have to do to render an Octane with Maya project in the RebusFarm Render Cloud.

Tutorial: Maya & Arnold - Job Submission with multilayer EXR

This video shows you how easy you can render a scene with Arnold and Maya in the RebusFarm Render Service.

TIPS: Maya & Redshift - Job Submission with Multilayer EXR

This video shows you the steps to submit your job with mulilayer EXR to RebusFarm.

TIPS: Maya & Arnold - Rendering with transparencies

In this video, we show you how you render with Maya and Arnold when you use transparencies in your rendering.

RebusFarm - Maya Testimonials

Maya Render Farm FAQ

How to optimize Maya scenes before uploading to a render farm?

Run "Optimize Scene Size" to remove unused nodes and shaders. Delete construction history and freeze transformations. Reduce polygon counts using LODs or proxies, and pre-bake heavy simulations (Bifrost, particles). Ensure textures have correct formats and resolutions, and use instances for repeated objects. Set render layers to include only needed elements. Run a local test render first. The Farminizer plugin can scan your scene for potential issues before upload.

Does Maya support GPU rendering with Redshift and Octane on RebusFarm?

Yes. RebusFarm supports GPU rendering for Maya with Redshift and Octane on high-performance GPU nodes. The Farminizer plugin handles export and automatic upload. You can monitor the render progress in real time via the ControlCenter. The latest supported versions of Redshift and Octane are available.

How much faster is RebusFarm compared to local Maya rendering?

Speed gains vary by scene and settings, but RebusFarm reduces render times dramatically. The farm distributes the project frames among many machines, rendering hundreds simultaneously. Distributed rendering can split a single image across the nodes for even faster results.

How much does it cost to render Maya animations on RebusFarm?

CPU rendering costs 1,4 cents per GHzh, and GPU rendering costs 0,5 cents per OBh. You only pay for render time; uploads, downloads, and storage are free. New users receive 25 free RenderPoints to test the service. Volume discounts of up to 60% and student discounts (50%) are available as well. Use the built-in Cost Estimation tool or the online Cost Calculator to estimate costs before submitting your render job.

Which Maya plugins, like XGen, Bifrost, and Yeti, are supported?

RebusFarm supports all key Maya plugins, including FumeFX, Golaem, Mgear, Ornatrix, PhoenixFD, V-Ray Pattern, and V-Ray Scatter. Bifrost (native Maya) works depending on the Maya version. For XGen and Yeti, contact the support to confirm the current compatibility before uploading. The Farminizer SmartCheck flags unsupported plugins before starting the render process.